Week 15 Dev Log
I collected different sounds to include in our game because we had still not been contacted by the Sound Department. I got music for the background and also sound effects for the player jump, player grunt, charm use noise, monster noises, among other general sounds for the game. Eventually the sound department did reach out to us, but I had already spent several hours combing through sounds to be added to the game. 10 hours (roughly 3 hours of searching sessions between me working on other projects at my work for 3 days, and roughly 2 hours after class one evening).
Continued to playtest game and communicated progress on items like UI, quest details, and other miscellaneous items just combing over the game in and out of class. 4 hours.
Get Soul-Ladra
Soul-Ladra
First-Person Horror-Adventure with Italian Folklore
Status | In development |
Author | NitrogenGhoul |
Genre | Survival, Adventure |
Tags | 3D, Creepy, First-Person, Folklore, Horror, Low-poly, Narrative, Retro, Singleplayer |
More posts
- David R. Work Blog Week 15Dec 01, 2023
- Week 15 DevLog_KUNov 29, 2023
- Week 15 Work Blog - Irie TurnerNov 29, 2023
- Zach Taylor Work Blog (Wk15)Nov 29, 2023
- Dev Log Week 14Nov 29, 2023
- Week 14 Work Blog - Irie TurnerNov 22, 2023
- David R. Work Blog Week 14Nov 22, 2023
- Zach Taylor Work Blog (Wk14)Nov 22, 2023
- Week 14 DevLog_KUNov 21, 2023
Leave a comment
Log in with itch.io to leave a comment.