David R. Work Blog Week 6
Soul-Ladra » Devlog
Week 6 (Week of September 27th, 2023)
Tasks Completed
- Completed AI generated environmental concepts based on rough game loop and map planning already completed for locations The Bog and End Gate
- Found a low-poly asset pack and got approval from teammates that it will align with the look of the game that we’re going for. Additionally, after some testing and workarounds was able to get it to work in our current unreal version despite it being an older asset pack
Task | Time Spent |
AI Environmental Concepts | 1 hour |
Asset pack selection, approval, and issue solving | 3 hours |
Week 6 Total ~4 hours |
Attached above are the completed concepts and here is the chosen asset pack for the basis of our environment.
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Soul-Ladra
First-Person Horror-Adventure with Italian Folklore
Status | In development |
Author | NitrogenGhoul |
Genre | Survival, Adventure |
Tags | 3D, Creepy, First-Person, Folklore, Horror, Low-poly, Narrative, Retro, Singleplayer |
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