Week 13 DevLog Andrew Foradas
Soul-Ladra » Devlog
I created meshes for the bird key, bird cage and comb for the main quest of the demo. I also made a light source blueprint for the player and tested navigation using it in the environment (in addition to further environment navigation testing. I also made models for Charms for a side quest, and posters to use as hints for the player.
Time: 18 hours
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Soul-Ladra
First-Person Horror-Adventure with Italian Folklore
Status | In development |
Author | NitrogenGhoul |
Genre | Survival, Adventure |
Tags | 3D, Creepy, First-Person, Folklore, Horror, Low-poly, Narrative, Retro, Singleplayer |
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